This is a UML class diagram example for the builder design pattern.
Purpose
Allows for the dynamic creation of objects based upon easily interchangeable algorithms.
Use When
- Object creation algorithms should be decoupled from the system.
- Multiple representations of creation algorithms are required.
- The addition of new creation functionality without changing the core code is necessary.
- Runtime control over the creation process is required.
Import into your Project
Open diagram in Visual Paradigm [?]Copy the URL below, paste it in the Open Project windows of Visual Paradigm and press Enter to open it |
Posted by: Ricardo Poole
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