This is a UML class diagram example for the prototype design pattern.
Purpose
Create objects based upon a template of an existing objects through cloning.
Use When
- Composition, creation, and representation of objects should be decoupled from a system.
- Classes to be created are specified at runtime.
- A limited number of state combinations exist in an object.
- Objects or object structures are required that are identical or closely resemble other existing objects or object structures.
- The initial creation of each object is an expensive operation.
Import into your Project
Open diagram in Visual Paradigm [?]Copy the URL below, paste it in the Open Project windows of Visual Paradigm and press Enter to open it |
Posted by: Willie Gonzalez
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