This is a UML class diagram example for the Flyweight design pattern.
Purpose
Facilitates the reuse of many fine grained objects, making the utilization of large numbers of objects more efficient.
Use When
- Many like objects are used and storage cost is high.
 - The majority of each object's state can be made extrinsic.
 - A few shared objects can replace many unshared ones.
 - The identity of each object does not matter.
 
	
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Posted by: Manuel Kearney